Design de jogos digitais: um estudo de caso para auxiliar a didática da matemática no ensino fundamental I

Resumo

The integration of digital games in the educational environment has gained relevance, especially with the advancement of technologies applied to teaching. Digital games aim to offer an innovative approach to reinforce educational concepts, making learning fun and interactive. This study organizes the development of a digital game focused on teaching mathematics using fundamental game design categories and the tetrad element approach. This approach allows for an integrated understanding of the game's constituent elements and their interrelations. Thus, this research seeks to address the challenges of contemporary education by adapting the preferences of the digital native generation and the school environment as a viable solution. The development of a digital game in Roblox Studio aims to reinforce the learning of mathematical operations (addition and subtraction) for students from grades 1 to 5, transforming them into protagonists of an interactive narrative where they face mathematical challenges. Using a Game Design Document that details the mechanics and dynamics of the game, the proposal demonstrates a path to strengthen students' mathematical skills meaningfully, offering a support route for teachers and facilitating the understanding of essential concepts in the discipline, reinforcing the importance of digital games in the educational process.

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FERREIRA, Samuel Soares. Design de jogos digitais: um estudo de caso para auxiliar a didática da matemática no ensino fundamental I. 2024. 97 f. Dissertação (Mestrado em Design) - Universidade Federal do Amazonas, Manaus (AM), 2024.

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