Game Design Storytelling: Gamificação educacional através de narrativas e objetivos de aprendizagem
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Universidade Federal do Amazonas
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Gamification has gained prominence in education due to its potential to engage students and make the learning process more dynamic. However, creating gamified experiences still poses a challenge, especially given the lack of processes to guide the creation of gamifications that integrate fun and learning objectives. This dissertation aims to evaluate and improve the Game Design Storytelling (GDS) process, which combines elements of game design, narrative structure, and instructional design to support the creation of gamified lessons. The methodology was based on experimentation, guided by an iterative cycle of studies with students, experts, and teachers. The studies included a controlled experiment, a focus group, classroom applications, and the development of digital versions of the process. The results indicated improvements in the GDS's clarity, usability, and applicability, culminating in the creation of GDS Web. This interactive tool automates the process and facilitates teachers' adoption of it. GDS has the potential to support the pedagogical planning of gamified experiences, promoting a significant integration between narrative, game, and learning.
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BERNARDO, João Ricardo Serique. Game Design Storytelling: gamificação educacional através de narrativas e objetivos de aprendizagem. 2025. 319 f. Dissertação (Mestrado em Informática) - Universidade Federal do Amazonas, Manaus (AM), 2025.
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